Set 25 years after the original F-Zero, Maximum Velocity perpetuates the same simplistic yet deep control scheme that made it so fun to play years ago. The A button acts as the accelerator, and the B button is the brake. The directional pad makes...read the complete F-Zero: Maximum Velocity review at GameSpot
AllGame
Though inspired by both the original F-Zero for the Super NES and that game's N64 sequel, F-Zero X, F-Zero: Maximum Velocity is a new game in its own right, featuring never-before seen tracks and vehicles. As was the case with its predecessors, this...read the complete F-Zero: Maximum Velocity review at AllGame
Expert Review Summary
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F-Zero is one of those games that I was always interested in but just never got around to playing. I never saw it on the SNES, nor did I get around to picking it up for the N64. But I wasn’t going to let myself miss it on the Game Boy Advance. I’ve...read the complete F-Zero: Maximum Velocity review at Games First!
The game is set up in a different way than most racing games. You start off with about 4 racers and can unlock more. The race levels are named PAWN, BISHOP, KNIGHT, and QUEEN. There are about 20 courses with 5 in each level. There is a championship mode...read the complete F-Zero: Maximum Velocity review at Portable Review
Planet Gamecube
Let’s get one thing out of the way: this game is hard. Extremely hard. Only the most skilled, devoted, hardcore, insane players will be able to clear every cup on Expert and Master difficulty levels. This sick amount of challenge is a double-bladed...read the complete F-Zero: Maximum Velocity review at Planet Gamecube
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