The first Burnout was a tough game. There weren’t many ways of filling your boost bar, and if you crashed you lost it all. You really were on the edge of your seat in every race, as one little mistake meant the difference between finishing first or not
...read the complete Burnout 3: Takedown review at GameCell UK
into oncoming traffic, and forcing them off the road, or targeting up to five AI or human opponents, the more booster power you earn. Well-timed jabs on the boost button ensure you stay at the heart of the metal-twisting action, just the right place to &l
...read the complete Burnout 3: Takedown review at Times Online