The Chocobo debuted in 1988’s Final Fantasy II, and was immediately adopted as the series’ de facto mascot. The giant yellow birds have proved so popular that they star in their own spin-off series, with entries spanning various genres:
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Game Vortex
Calling Final Fantasy Fables: Chocobo's Dungeon a "mini-RPG" doesn't really do it justice. There's plenty of character development possible, along with elements that have created huge fan bases for the franchise across a variety of platforms. Don't be
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IGN
Mystery Dungeon and "roguelike" games make up a niche genre that spans the difficulty range from the unforgiving Shiren the Wanderer to the more breezy Pokemon Mystery Dungeon titles. It's a well-worn game design, sending players into random dungeons for
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GameSpy
There are probably plenty of people out there who are upset that the Wii hasn't gotten any "real" Final Fantasy titles yet. The only appearances that Square Enix's classic series has made on the system have been a WiiWare-exclusive strategy sim and now
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oddly enough, the follow-up to 1999's Chocobo's Dungeon 2 for PlayStation. This quirk of chronology isn't quite the time paradox it might seem, though; the new Wii game is actually the third Mystery Dungeon-style outing for Square Enix's most marketable
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It was no surprise to hear that Square Enix wanted to make a game for the Wii starring their cute and cuddly Chocobo character, but to see a new installment in the Chocobo’s Dungeon series was a surprise. That’s mainly because we haven’t seen the
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Chocobo, the chicken-like creature from Final Fantasy VII on the Sony PlayStation, has became an icon before eventually arriving on the Nintendo DS with Final Fantasy Fables: Chocobo Tales. Now comes the console debut, Final Fantasy Fables: Chocobo's
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