The system of play has remained largely unaltered for Melee, the Smash Bros series' second game. Though the leap from N64 to GameCube has had many effects on the game's more superficial qualities, the gameplay structure is identical to that of its
...read the complete Super Smash Bros. Melee review at Cubed3
Netjak
The camera angles were enigmatic and frustrating. The action on the screen was great when we were fairly close to the fighting, but once scaled out became chaotic. The personal feel of smacking each other around when close was decent and enjoyable; but
...read the complete Super Smash Bros. Melee review at Netjak
The Laser
Even though the big fighting franchises like Virtua Fighter, Tekken and Soul Calibur always seemed to appear on other systems, the N64 still played host to several decent brawlers such as Killer Instinct Gold and Mortal Kombat Trilogy. When Nintendo
...read the complete Super Smash Bros. Melee review at The Laser
Nintendo incites a "teddy bear" complex for me. I started playing video games with the original 8-bit Nintendo Entertainment System. Fifteen years later my matured taste in games led me to buy a Playstation 2. However, I keep coming back to Nintendo. I
...read the complete Super Smash Bros. Melee review at Gamecritics
Nintendo incites a "teddy bear" complex for me. I started playing video games with the original 8-bit Nintendo Entertainment System. Fifteen years later my matured taste in games led me to buy a Playstation 2. However, I keep coming back to Nintendo. I
...read the complete Super Smash Bros. Melee review at Gamecritics