By now, it isn't easy for a massively multiplayer online role-playing game to distinguish itself. Years ago, games like Ultima Online and especially 1998's EverQuest set the standards for this unique style of gaming, which today spans a seemingly
...read the complete Final Fantasy XI review at GameSpot
Virtually all of the game's numerous gameplay systems feed into and stem from one: the conquest system. The three nations of Vana'diel, one of which you will join at the start of your journey, vie for control of the world.
...read the complete Final Fantasy XI review at GameSpy
FFXI manages to mend the idea of a persistent online community with a story, graphics, and an intuitive interface that begs to be played when other responsibilities rear their ugly head.
...read the complete Final Fantasy XI review at Gaming Age
Until the last few years, the MMORPG genre hadn?t been overly populated. However, many newcomers and sequels have come to try their hand at the genre, each offering their own little quirks and differences. Ultimately, the main thread of gameplay is
...read the complete Final Fantasy XI review at VGPub
Since EverQuest first brought the previously underground MOO crowd into the mainstream by bootstrapping an online RPG to a GUI that non-geeks could understand, everyone has been trying to get their own piece of the pie. It was
...read the complete Final Fantasy XI review at Games First!