or powerful punches, can be thrown at anytime and blocking as you shuffle your feet are part of your repertoire. Additionally, the responsibilities of the cutman lie in your hands in-between rounds as you're charged with stopping the bleeding and reducing
...read the complete Fight Night Round 2 review at GamePro
After a successful re-branding of its boxing franchise Knockout Kings, EA is back with the second round of boxing action in Fight Night: Round 2. Though the original was a marked improvement over what the series had become, it still had issues. Round 2
...read the complete Fight Night Round 2 review at Game Vortex
IGN
EA Sports Fight Night Round 2 -- especially since there was still so much that could be done to make it even better. Regardless of its room for improvement, though, the original had done so much right in its first appearance that it easily remained my
...read the complete Fight Night Round 2 review at IGN
GameSpy
made. The core of the Fight Night series is the Total Control system. This innovative system makes clever use of the analog sticks for the most realistic controls of punching and defense. The new controls are rooted in the same system, but with several e
...read the complete Fight Night Round 2 review at GameSpy
Of course we don't need to teach EA how to update and renew a formula. They didn't make the flaw of getting rid of the strong points. The control schema remains very good and realistic: by tapping, making half or quarter circles with the right stick you
...read the complete Fight Night Round 2 review at Fragland